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Siren Rush — Privacy Policy

Effective date: 9 October 2026 Scope: Android (Google Play) Package name: com.atalaryazilim.sirenrush Publisher name: Ata Yazılım

This Privacy Policy explains how your information is handled when you download and play the Siren Rush mobile game (the "Application", the "Game"). In short: the game requires no account and sends no data to our servers; your progress stays only on your device. The ads in the game are served by Google AdMob, which collects some data from your device to do so (see section 3.1). By using the Application you are deemed to accept this policy.

Developer
Atalar Yazılım — Hatice Atasever (sole proprietorship)
Google Play publisher name
Ata Yazılım
Address
Orta Mahalle, Zübeyde Hanım Sokak No: 24 D: 5, Kartal / İstanbul, Türkiye
Contact
getawayrush@atalaryazilim.com

1. Data We Collect

1.1 Data stored locally on your device

Game progress is stored only on your device and is never sent to any server:

  • Level progress and win streak
  • Amount of gold collected, hint and helicopter charges
  • Vehicles and siren sounds unlocked and selected in the garage
  • Daily reward calendar, and the status and best time of the daily case
  • Sound, music, vibration and reminder settings

We cannot access this data. Uninstalling the application deletes all local data.

1.2 Automatically collected data

We do not collect data about you and send no data to our servers. Google AdMob, which shows the ads in the game, may collect the following from your device to serve ads, measure ad performance and prevent abuse:

  • Advertising ID (GAID)
  • Device model, operating system version, language and similar device information
  • IP address (to determine approximate country/region)
  • Ad interactions (impressions, clicks, completed views)
  • Crash and performance information of the ad SDK

The game contains no other analytics or crash reporting service.

1.3 Data we do not collect

  • Personal information such as name, surname, email or phone number
  • Camera, microphone, location (GPS), contacts, gallery
  • Login / account information (the game does not require an account)
  • Payment information (the game has no real-money purchases)

2. Permissions

The application includes the following Android permissions:

PermissionPurpose
VIBRATEHaptic feedback when a car slides, when you tap a blocked car and when you win a level. Can be turned off in the Settings screen.
POST_NOTIFICATIONSOn Android 13 and later, for local reminders that your daily reward is ready and a patient is waiting (see section 3.4). The permission is not requested on first launch but after you have played a few levels; you can refuse it.
INTERNETLoading and showing ads. The game itself can be played offline; without a connection only the ads are not shown.
ACCESS_NETWORK_STATEAdded by the Google AdMob SDK to check for a connection before loading an ad.
AD_ID (Advertising ID)Added by the Google AdMob SDK; required to access the advertising ID.

3. Third-Party Services

Each of the services below is subject to its own privacy policy.

3.1 Google AdMob (advertising)

The game has two kinds of ads. The first is a rewarded ad you can choose to watch: to get extra time to save the patient when the timer runs out, to earn an extra hint or helicopter, and to triple the gold earned at the end of a level. The second is an interstitial ad shown now and then between levels. Interstitials are never shown while a level is being played, are not shown in the first levels and are limited in frequency.

If you are in the European Economic Area, the United Kingdom or Switzerland, the game shows a consent form through Google's User Messaging Platform (UMP). You can refuse personalised ads there; if you do, ads continue to be shown without personalisation. You can change your decision later with the Privacy Options button in the Settings screen.

You can reset or delete your advertising ID, or turn off personalised ads, in your device settings. Google Privacy Policy · Google Advertising Technologies

3.2 Google Play

The game is distributed through Google Play. Data collected by Google during download, updates and store transactions is subject to Google's own privacy policy; we do not access that data.

3.3 Purchases

The game currently has no real-money purchases; the vehicles and siren sounds in the garage are unlocked only with in-game gold earned by playing. If in-app purchases are added in the future, this policy will be updated before the version containing that feature is released.

3.4 Local notifications

The game schedules reminders that your daily reward is ready and that a patient is waiting with your device's own notification system. These notifications are not sent from a server, no data leaves your device for them and no notification service is used. Pending reminders are cleared when you open the game. You can turn them off with the Reminders option in the Settings screen or in your device's notification settings.

4. Children's Privacy

Our application is not specifically directed at children under 13, and we do not knowingly collect personal data from users under 13. Ads are served under Google AdMob's rules. Parents can send questions to getawayrush@atalaryazilim.com.

5. Data Retention and Deletion

  • Local data: fully deleted when you uninstall the application. To delete it without uninstalling, use Android Settings → Apps → Siren Rush → Storage → Clear data.
  • Server data: we keep no record about you on our servers.
  • Advertising data: subject to Google's own retention policies. You can reset or delete your advertising ID under Android Settings → Google → Ads.

6. User Rights (GDPR / KVKK)

If you are in the European Union or Türkiye, you have the right to:

  • Request access to your data
  • Request correction of your data
  • Request deletion of your data ("right to be forgotten")
  • Object to data processing

We hold no record about you; you can also exercise your rights regarding advertising data with Google. For any request, contact us at getawayrush@atalaryazilim.com; requests are answered within 30 days at the latest.

7. Data Security

Local data is kept unencrypted as Unity PlayerPrefs in the application's private storage on the device. Only the application itself can access this area (Android app sandbox). All network traffic of the ad SDK is encrypted with HTTPS.

8. Changes to This Policy

We may update this policy from time to time. If there is a significant change, we will inform you through an in-app notice or the Play Store description. The effective date of the current version is shown at the top of this page.

9. Contact

For any question, complaint or request about privacy: getawayrush@atalaryazilim.com

This English version is provided for convenience. In case of any discrepancy, the Turkish original at atalaryazilim.com/yasal/siren-rush-gizlilik.html prevails.

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Contents
  1. 1. Data We Collect
  2. 2. Permissions
  3. 3. Third-Party Services
  4. 4. Children's Privacy
  5. 5. Data Retention and Deletion
  6. 6. User Rights
  7. 7. Data Security
  8. 8. Changes to This Policy
  9. 9. Contact
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